Chapter 851: O Unprecedented One, Spread Across the World
Author's Preface
Main story update as a breather from work, as a breather from work.
652: Swallow Sparrow
Take this! Fog-Phantom Sprouting Dance!! (High-speed stepping)
It looks stupid, but since the skill creates phantoms, it's actually really strong outdoors.
653: Roadside Dandelion
Even if there are different types of Exordinaries, the total number of them is just way too low.
Setting aside their respawn intervals, their spawn locations are completely random, making it virtually impossible to camp out for them.
654: Bakery
And the Exordinaries of already-strong monsters are even more untouchable, see.
Also, there are some weirdly strong individuals that aren't even Exordinaries, which just makes things confusing. Mainly those things on the New Continent.
655: Kurama Climber
Aside from becoming a completely dead skill indoors, Fog-Phantom Sprouting Dance is an exceptional skill, especially considering how relatively easy it is to defeat the Fog-Phantom Sprouting Yokai to get it.
656: Drill Salmon
Is it true there's an Exordinary of the Toxic Eagle? Of that absolute piece-of-shit bird?
657: Swallow Sparrow
Honestly, there's a lot of fake news flying around about Exordinaries, so I don't know.
Was its name 'Medicine Accumulation Nullification' or something? Rumor has it that it seals your healing if you use potions too many times.
658: Dragbell
There's even an Exordinary for Goblins, so we're basically just waiting for Library to post a compilation article at this point.
659: Anti-Personnel Great God
Aren't Exordinary skills those things with insanely long recasts that make them useless in real combat? Is there even a point in hunting them?
660: Dalivinci
Their materials are one-of-a-kind, so if you manage to solo one, crafting a full set of Exordinary Monster equipment isn't just a dream.
Well, any Exordinary of a large monster that actually drops enough materials to make a full set usually has utterly terrifying stats, though.
661: Hurricane Slice
What the hell is the Exordinary of the Contour Knight anyway? Doesn't it just get physically bigger?
662: Bakery
I still don't even know how to beat the normal version of that transparent line-art bastard.
663: All Mast
Contour Knight "Expanded Interpretation" got taken down recently, didn't it? Got dogpiled by fifteen attackers who came back from the New Continent.
664: Hurricane Slice
Seriously? Magnificent got defeated? What's the skill?
665: Hishaf May
Expanded Interpolation, apparently it's a skill that extends your attack range.
Heard it extends even a knife's hit detection to the size of a greatsword.
666: Roadside Dandelion
Isn't that a mandatory skill for pure melee attackers?
667: Dragbell
The recast is counted in days, so any Exordinary skill that lacks trump-card-level performance usually gets a mediocre rating.
668: Lacto
I mean, are there even any skills that actually serve as a trump card? From what I know, they mostly just seem like support techniques.
669: All Mast
Do you not know about the Storm Wyvern "Pomp and Circumstance"?!
That absolute meta-defining Exordinary that has Mystic Swords and Sword Saints camping out for it with bloodshot eyes?!
670: Dalivinci
Grand Wind-Propelled Flight is crazy strong. If you dual-wield, it applies to both weapons, so you can basically use them like jet engines to fly.
671: Taraba-Nikomi
It's way too useful across the board for offense, defense, acceleration, and evasion, so even the ridiculously long recast doesn't really feel like a demerit.
Plus, if you use the Fool Arcanum, the recast gets halved.
672: Kaisen Fried Rice
I have Grand Wind-Propelled Flight and it's seriously so convenient to use.
Though it did add a new cause of death to my list: "Dying because I was too stingy to use it due to the long recast."
But honestly, it's strong enough that I can accept that. If you could spam this every five or ten minutes, it would completely shatter the game balance, so it makes sense.
673: Flame Flame
In terms of raw combat power alone, the Exordinaries on the New Continent are legitimately on par with Unique Monsters. It's so impossible to win that I'm going bald from the stress.
674: Kotatsu Fortress
I can't even encounter them in the first place.
675: Taraba-Nikomi
The method with the highest encounter rate is tracking down the exact date and time someone defeated it, calculating the span until its next spawn, and camping the area.
I've encountered three using this method and lost all three times.
676: Dragbell
Being able to encounter one and being able to defeat it are two completely different problems.
Three-Faced Six-Armed is literally just a kaiju at this point, how the hell are we supposed to beat that?
677: Hurricane Slice
It's definitely better to form a massive raid party with the mindset of "I'll be happy if I can at least craft a weapon or accessory" when it comes to Exordinaries.
Hunting them purely for materials is way too fruitless.
678: Lacto
Because the only easy-to-defeat Exordinaries are all small-sized ones.
Wait, has anyone actually managed to craft a weapon from Exordinary Monster materials yet?
679: Dalivinci
I crafted an accessory from the Majority Hound Exordinary, but I laughed my ass off when it turned out to be an item basically exclusively for solo players.
If you join a party, it applies a debuff to you.
680: Hot Sake Dazzling
I miraculously managed to successfully hunt the Hard-Drag Rhino "Barbaric Charge" with just two people on our first encounter and crafted equipment from it. It comes with demerits and costs, but it grants a special effect themed around the monster.
681: Kurama Climber
Did he just naturally flex an unknown Exordinary on us???
682: Roadside Dandelion
Requesting details.
683: Hot Sake Dazzling
It's an Exordinary of the Hard-Drag Rhino, read as "Barbaric Charge". It completely abandons evasion and just charges straight ahead relentlessly, making it one of the easier large monsters to defeat.
However, we whittled it down using a Mage and a DoT Warrior, so I have no idea what happens if a Tank tries to block it. By the way, an attacker with decent defense lost half their HP just from a grazing hit.
Its skill is "Brave King's Surging Heart," a charge attack that grants super armor, making you immune to flinching from most damage, in exchange for being unable to evade.
The swordsman who was with me crafted a full armor set from it, and apparently, it has an effect like "Equipment weight is reduced only while moving forward while facing the enemy head-on."
I'm a Pure Mage, but I figured I might as well make a Greatshield since I had the materials. It turned out to be an unexpectedly useful piece of gear that applies a buff to VIT and other stats if you block head-on, so I'm pretty happy with it.
684: Dragbell
Shield Tank Me, dying of indignation.
685: Flame Flame
That's an absolute meta-defining Exordinary for Tanks!!
686: Hishaf May
Not just Tanks, the heavy-armor attackers who completely cover themselves in platemail are going to go crazy over this.
687: Dalivinci
The equipment is way crazier than the skill here. If it reduces weight while keeping the defense values intact, that thing is going to get farmed to extinction.
688: Hot Sake Dazzling
The guy next to me confirmed that the defense stats are completely intact.
689: Dragbell
A festival is guaranteed.
690: Roadside Dandelion
Just the fact that it's an "easy-to-defeat large Exordinary" is going to make the number of people camping for it skyrocket.........
691: Lacto
Beating it on the first encounter is always the most profitable, though.........
692: Hot Sake Dazzling
More importantly, isn't the 1v1 duel between Tsuchinoko-san and Garunose insane? They're just blasting Exordinary skills at each other.
693: Anti-Personnel Great God
Being able to acquire just the skill alone is already far too profitable, so instead of camping competition, the amount of people trying to kill-steal is going to explode.
694: Bakery
>>692
Come again?????
695: Dragbell
By Garunose, do you mean THAT Garunose?
696: Swallow Sparrow
What kind of matchup is that?
697: Hot Sake Dazzling
Tsuchinoko-san and Garunose are having a hardcore PvP duel on the Old Continent right now, did you guys not know? How do I say this... it's a battle on a completely different dimension.
Garunose just used his second resurrection.
698: Drill Salmon
Garunose seems to have used about three Exordinary skills already, just how many of them has he been hunting off-stream......
699: Bakery
What the hell is going on?
Author's Afterword
Summary of Exordinaries introduced this time:
・Contour Knight "Expanded Interpretation"
Aside from simply being massive in size, it also possesses a first-timer trap mechanic where it wields four swords using "hidden arms" drawn with faint lines. Because it possesses the magic immunity common to all Contour Knights and practically nullifies piercing attacks since it's nothing but outlines, it forces the unreasonable reality of "Your attacks won't hit it despite its massive size, but its attacks will hit you over a massive area."
If you look closely, its armor and helmet seem to share a similar design to the ancient king hailed as the "Giant King" (a normal First Humanity individual)......... Hmm, but legends tend to have their details exaggerated as they are passed down, so perhaps it's influenced by that?
・Toxic Eagle "Medicine Accumulation Nullification"
It scatters a different type of poison from the standard species, which degrades the effectiveness of medicine... like potions used by the target, ultimately neutralizing the effects of recovery potions completely. While this makes it a terrifying natural enemy to its own kind by nullifying their immunity to poison and causing them to self-destruct, conversely, its abilities are so hyper-specialized into anti-same-species combat that, from a player's perspective, it's actually a rare example of an Exordinary being weaker than the original species. However, the skill it drops is extremely powerful in PvP combat.
・Storm Wyvern "Pomp and Circumstance"
The Exordinary of the apex predator Storm Wyvern inhabiting the vicinity of Fifticia. Its muscles and bones are abnormally overdeveloped, boasting a size nearly twice that of the standard species. While it has almost no special abilities, all of its basic specs are simply far too high—a monster whose difficulty spiked purely because of how simple it is. It possesses a tragic ecology where, if left alone, its internal organs will eventually be crushed by its own muscles and bones, causing it to die.
Its skill is also incredibly simple: "Clad your sword in a high-output tornado." However, not only does it have endless applications, but it was also discovered that if you dual-wield, it applies to both swords. Because of this, players aiming to become Sword Saints or Mystic Swords, or those who have already reached those heights, are frantically hunting for it with bloodshot eyes............ By the way, its respawn span is once every two weeks.
・Hard-Drag Rhino "Courageous Advance" [*1]
An Exordinary that seems to have dedicated everything entirely to charging even further forward than the Hard-Drag Rhino, which was already specialized in charging to begin with. As the price for possessing a terrifyingly strong heart that generates five times the output of a standard species, it carries the demerit that its heart will stop if its heart rate drops below a certain threshold. A pitiful creature where merely grazing on grass for ten minutes puts its life at risk, and getting a good night's sleep is completely out of the question. (It's an abnormal individual whose heart continued to overdevelop as its body approached maturity. Therefore, its lifespan as an adult is incredibly short, which is exactly why it is an Unprecedented Exordinary.)
However, when most of the magical energy contained in the blood pumped throughout its body by its strong heart is expelled outside the body along with sweat, it gains the property of dragging whatever it touches. Therefore, if its charge even slightly grazes you, it will drag the touched area with enough force to tear it off, meaning you actually take far more damage than if you just blocked it head-on.
Translator's Notes
- [1] : Yes it sounds like hard drug and I'm this close to translating it as such. It could be a double entendre... As a side note, the monster's name and its respective exordinary skill are homophones
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